![]() This plot is compelling enough that Square Enix would be remiss if they didn't go back to it and Sephiroth's increased presence in act one suggests it will happen. Act two is a buildup phase where a lot of major story shaping elements occur, so expect all the cast missing from Remake to make their appearance in Remake II. This chapter in the original provided players with an expanded backstory for Cloud, Tifa and Sephiroth that hook them into the hunt for the man in black. Remake II will open with the heroes' journey to the village of Kalm, providing an expanded world map to explore. RELATED: Final Fantasy VII Remake: How to Unlock Hard Mode This means players are in uncharted territory going into act two. Red XIII goes on to tell players this is what will happen if they fail today and from that moment on, the heroes try to avoid that fate. There's a brief flash-forward of events that happened in the original game such as the forgotten city, the final duel with Sephiroth and the after credits scene of an elderly Red XIII. This could be a coincidence, but the way the whisperers ensure Wedge is under the plate when it falls and the way they openly resurrect Barret (from a death he never received in the original) point to an agenda of keeping things in line with how they went in 1997.Īt the climax of Remake, the whisperers battle the heroes. The identity of the "arbiters of fate" (as Red XIII calls them) is revealed and they've been meddling with players all game. The purpose of these entities seems to be to fix any deviations from the original game's plot. About 90 percent of the run-time is a faithful recreation of the 1997 classic, but in the last couple hours, everything changes. In addition to introducing and bringing together the core cast, it also provides the initial conflicts that set the story in motion - like the looming threat of Shinra - and hints at Sephiroth as the central antagonist much earlier. ![]() One of the biggest reasons Final Fantasy VII Remake is likely to be three parts is because the elements presented so far seem tailored to a first act. ![]() RELATED: Final Fantasy VII Remake: Everything You Need To Know About Materia ![]() Midgar is central to the themes that run throughout the entire game, such as the exploitation of the planet, so it's reasonable players spend so much time getting to know the city, its people and its problems. This makes sense when one considers how important and formative the first act is, as it's responsible for bringing main characters together and allowing players to form emotional bonds with them. It seems safe to assume one of the oldest and most successful narrative tools will be applied: A three-act structure.įinal Fantasy VII Remake's first act takes place entirely in Midgar and this section was expanded immensely from the original game. It begs the question of just how many how many parts are likely to come from the new game. With the first part of Final Fantasy VII Remakein the hands of eager gamers everywhere, it's common knowledge that the game ends as the heroes depart the dystopian city of Midgar for the first time. ![]()
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